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ashley chiasson, m. ed

Ashley Chiasson, M.Ed

Instructional Designer & Consultant

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Instructional Design

Terminology Tuesday: Storyboarding and Rapid Prototyping

March 25, 2014

Alright, folks! I’ve got a new feature – Terminology Tuesday. As someone with a background in Linguistics, this is clearly up my alley, but it should be up yours too! Why?! Two reasons: 1 – As Instructional Designers, it is important to be able to define the terms you will be working with on a frequent basis so that you can properly explain these terms to a client instead of fakin’ it til’ you make it; 2 – As a potential client, I want to know that the cash I’m shelling out is going to something productive and meaningful to my project.

This week we’ll be discussing Storyboards and Rapid Prototyping.

Storyboarding

Storyboarding is a process wherein a sequence for the product is laid out visually or textually. You may be most familiar with this term as it applies to animations – where the story is depicted scene by scene prior to development.

Within Instructional Design, storyboarding lays out the course or module to indicate screens, topics, teaching points, onscreen text, and media descriptions. There are many variations; however, the previously mentioned elements are most commonly represented within the storyboard. Other elements may include audio narration, assessment items, filenames for media assets, source or reference images, or screenshots exemplifying the anticipated media asset or screen to be developed.

Pros: Allows the Instructional Designer to organize the content and provides an encompassing document which may be reviewed prior to entry into an authoring environment.

Cons: Is an extra step in the development process and may be considered an unnecessary expense by clients or as storyboards do not depict the finished product, reviewers may have difficulty reviewing content as they cannot contextualize the content without seeing the final product (this is typically an issue for visual learners). Storyboarding can also hinder the ability to adequately convey branching scenarios.

Rapid Prototyping

Rapid prototyping is a process wherein the Instructional Designer takes the content and commits it to the chosen authoring environment to develop a prototype of the final deliverable/product. Here, reviewers can assess the prototype, visually, and propose revisions prior to the delivery of the final product.

Pros: Provides reviewers with added visual context, limits time spent developing paper-based models (e.g. storyboards), and may reduce review and revision cycles.

Cons: Rapid prototyping may not be ideal for projects developing complex interactions, as these projects may result in length review and revision cycles until the ideal design has been achieved, holding up production of future courses or modules.

Both approaches have clear advantages and disadvantages, and as an Instructional Designer, it is your responsibility to assess the content and guide your client toward an appropriate approach, based upon the client’s project requirements, scope, and budget.

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2 Comments Filed Under: Instructional Design Tagged: Terminology Tuesday

My SME and Me

March 17, 2014

I cannot tell you how long I have been wanting to write this post – years. I’m sure a musical will follow shortly…After reading an insightful article by fellow Instructional Designer, Nicole Mellas, entitled 3 Steps to Get MORE out of Subject Matter Expert (SME) Interviews, I was prompted to share my tips and experiences.

Dealing with Subject Matter Experts (SMEs) can be tricky. Often times, they have trouble placing themselves in the shoes of their audience and/or Instructional Designer, and on particularly frustrating days where communication has come to a standstill, I call this relationship “My SME and Me.” In the darkest moments (re: sobbing over my keyboard), it renews my faith in humanity.

As Instructional Designers it is our job to figure out how to communicate effectively with our SMEs. Effectively in the sense that you get clear (or somewhat clear) answers to the questions you have in order to ensure the most accurate content, and you do this in an efficient manner. The phrase ‘time is money’ is a very accurate one in this respect. There are often many other tasks that you could devote your time and effort to in the instructional development process, so it is critical to be able to streamline the approach you take when it comes to communicating with your SME. Another phrase I’ve come to appreciate in recent weeks – “Everything is figureoutable” – Marie Forleo – allows me to recognize that each SME is their own person and as such, they are entitled to their own manner of communicating and disseminating information and the Instructional Designer will eventually figure out how best to communicate with that particular person.

When I reflect on my annual performance, I often cite communicating with SMEs as one of my greatest challenges. While I still consider this task challenging, I walk into my SME interactions with a different attitude – one that appreciates where the SME is coming from and their area of expertise – they’re a SME for a reason, after all. This is step one.

Go into your SME interactions prepared. Pinpoint the specific content areas you want to discuss in an agenda, that you submit to the SME ahead of time, and bring relevant reference material to the meeting (or include it in the agenda email) – this will help streamline your meeting by giving the SME an opportunity to prepare themselves ahead of time.

Always keep your eye on the prize. The prize is engaging, accurate content or copy, and you need to steer the ship of conversation! If your SME begins to go off on a tangent, diplomatically get them in check, and proceed with your agenda (e.g. “That’s an incredible story about how you built the rocket, but could you tell me more about how to launch the rocket?”). Accurate content is essential for many training programs. I would say all, but something like soft skills training may be more subjective than something more specific like air traffic control training. It is imperative that you keep your SME on point.

Finally, respect your SME. When you are especially frustrated and feel like you’ve talked circles around yourself, always be polite and ensure you are respectful to your SME. In many industries, you will likely have to interact with this individual again, and not burning bridges will go a long way in your next interaction.

To summarize, my tips for successful SME interactions are:

  1. Get your attitude in check
  2. Come prepared
  3. Keep the content in mind
  4. Direct your SME and keep them on point
  5. Respect your SME and build rapport

What have your SME experiences been like? Have you experienced cases of My SME and Me?

3 Comments Filed Under: Instructional Design

8 Instructional Design Tips

March 11, 2014

When developing courses, I tend to take the Keep It Simple, Stupid (KISS) approach. There’s no point overcomplicating things that some may already find complicated.

Tip #1 – Put yourself in your learner’s shoes. While you might be the Subject Matter Expert (SME), try to present information in a meaningful way, avoiding industry jargon at all costs. When a course isn’t successful, often times the issue is in the structure and presentation of the course, not the ability of the learners.

Tip #2 – Engage the learners my providing concrete examples that may allow learners to activate their prior knowledge as a foundation for new learning opportunities.

Tip #3 – CHUNK CONTENT. The last thing a learner needs is to spend hours scrolling, and scrolling, and scrolling through content.

Tip #5 – Be concise. I don’t think I can emphasize this point enough – maybe I could make a marquee banner? Learners likely spend a lot of their time scrolling through PDFs and reading textbooks or other course materials. Value your learner’s time by concisely structuring your content. Doing this will also allow you to easily chunk your content.

Tip #6 – Provide assessment opportunities coupled with meaningful feedback. Learners want to know they’re on the right track. If you allow them to apply their knowledge through assessment opportunities, you open up a door to provide them with meaningful feedback, which will likely contribute to higher academic achievement and learner satisfaction.

Tip # 7 – Add appropriate media. This is tricky because everyone has a different idea about what might be considered ‘appropriate media’. What I mean by this is engaging the learner with multimedia, when appropriate. For example, you’re teaching an individual about car doors and how they can open and close. For this example, a side-by-side static graphic of the car door open and then the car door closed would be sufficient. Creating an animation to illustrate this may enhance engagement, but is not necessary to meet the learning objective.

Tip #8 – Be smart about your use of audio. I’d like to think that most folks can use their heads here and make good judgement calls, but I’ve worked on projects where the client requested, and truly believed it was necessary, to have 1.5 minutes of audio narration for an animation lasting 45 seconds (cut to a classroom of sobbing learners). Use audio when it makes sense. You might explain a procedure in detail in the onscreen text, but in the audio you should paraphrase the procedural steps to line up with what’s happening in the onscreen media.

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E-Learning Challenge #24: Instructional Design Tips that Really Pop

March 5, 2014

Every week over at e-learning heroes, there’s a new challenge to probe participation, innovation, and creativity. This week, the challenge was to design a poster around your favourite education or instructional design quote. Previously I had been a wallflower to these weekly challenges, enjoying all of the submissions, but this week I decided to make my first submission!

Quote_Final_Small

This particular quote is one of my favourites because there have been many times in recent years where I’ve pondered the value of my education and whether it would ever make a difference. Time (and patience) has proven that there are folks out there who appreciate my education and that appreciation has helped me to stop and appreciate the time it took to achieve some of my goals, and motivates me to keep learning.

Leave a Comment Filed Under: Instructional Design Tagged: E-Learning Challenge

Pricing Your Projects: What Works for You?

March 2, 2014

After having read two very interesting articles (linked to by Sarah), I was prompted to consider how I price my projects, and why it is critical to track my time in an effort to better understand the pros and cons between hourly and fixed price contracts.

With Instructional Design projects, determining a fixed priced contract can be quite daunting when the project variables are not so cut and dry. For example, you may need to account for the extra time it takes to figure out functions you don’t typically work with, extra time for functions that just aren’t working the way they typically do (just because applications like to keep us on our toes and all seem to have their ‘isms’), or extra time for increased communication – it’s always great to have communicative clients, but sometimes this can be a hindrance on your work, and needs to be accounted for.

Being unable to accurately account for all variables on a fixed priced contract is chancy as it may result in losing out on income. For example, I once agreed to a transcription job (one of the better ones as far as interests go), grossly underestimating how much time it would take me to transcribe each hour of audio…this led to my summer from hell. Albeit, the client was incredibly understanding, but I promptly swore off transcription jobs when I was finished.

With that being said, I tend to lean more towards hourly contracts within my Instructional Design work. It just seems safer. However, after reading Dara’s Reflections on a Year of Pricing Projects, I’m a lot more interested in collecting the data to better price projects on a fixed price basis, explaining that you should track your time like your life depends on it. Under her recommendation, I’ll be using the TimeKeeper application to track my time for the next few months, and will post my observations.

In the other article, Must Do: Package your Expertise, Kate explains how packaging your expertise will help distinguish yourself within the market, free up time, deliver more value to your clients, and stand out from your competitors. This article only reaffirms Dara’s article, in that moving toward a fixed price model may help streamline your process (by saving you time) and increase your overall value to clients and profitability.

What does this mean for me? This means that I’ll be working hard to iron out a better packaged solution for my service offerings. I can’t hide behind the excuse of “Pricing Instructional Design projects can be tricky!” forever, so while not all of my projects will be fixed price, depending on the needs of my clients, it’s a model I strive to move closer toward. I value my clients, and I want them to get the most bang for their buck, while still being compensated fairly in such a competitive market.

What pricing model works best for you?

Leave a Comment Filed Under: Freelance, Instructional Design

The Evolution of Learning

February 24, 2014

I was reading some publications by David Kelly this weekend, and I stumbled upon Which Technologies are Changing the Way People Learn? In particular, there was one passage from this article that really made me reflect on the way learning has evolved through the years:

The era of “push” is ending. People no longer have to wait to be spoon-fed the information they need to do their jobs. We live in an era of self-service, where people expect to be able to do things in their own way, without needing assistance. This is the future of organizational learning.

With the emergence and growth of the Internet, information on (nearly) any topic imaginable is easily accessible. Furthermore, organizations are busy, and what could be more helpful than e-learning resources to facilitate the completion of a task and/or learning experiences?!

Organizations, particularly those which tend to have higher turn over rates, may benefit immensely from the implementation of such resources, as they will serve to decrease the amount of time and resources spent on training, and may also serve to enhance employee satisfaction and retention. Even if not used as formal training resources, e-learning modules can enhance operational efficiency by allowing staff to easily locate necessary information, without having to spend time searching the Internet or asking colleagues for assistance. For example, e-learning modules developed and sold with packaged software, can often allow employees to troubleshoot issues encountered with the software instead of spending time talking to a help desk professional. Such resources may provide organizations with a streamlined operational approach, leaving the potential for increased efficiency, productivity, and profitability.

Kelly (2013) confirms this concept by explaining how learning has become embedded into work, and if employers are leveraging available technologies to provide their employees with a repository of resources to solve common problems or to address training needs, these employers are ensuring that their employees can effectively do their jobs with minimal interruption to work.

Learning will only continue to evolve – What are your thoughts on the future of learning?

1 Comment Filed Under: Instructional Design

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Meet Ashley

Ashley ChiassonI’m a Instructional Designer with over 15 years of professional experience, and have developed e-learning solutions for clients within the Defence, Post-Secondary Education, Health, and Sales sectors. For more about me, click here!

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