Edit: Well – that was poor scheduling on my part; Thursday is not Tuesday – whoops! My bad!
It’s time to talk Development – my very favourite phase of Instructional Design! Why is it my favourite? Because I get to create things! I suppose that could be said for the Analysis and Design phases (Job Task Analysis and Design Documents…), but development is my favourite phase because I get to play in authoring tools that I love to create magical (ok…maybe that’s a strong term) e-learning for my clients.
In this phase, you get to put all of the information you defined in the Analysis and Design phases into practice! Another reason this is my favourite phase is because there’s been a lot of build-up at this point – you’ve poured over the details of the e-learning project, but you haven’t physically seen anything just yet (outside of a ton of Microsoft Word documents).
This might be a bad analogy, but it’s like hearing you’re going to have a wax figure of yourself made, and finally having it unveiled…alright, it’s probably a really bad analogy – I don’t actually know how that feels, but it seems like a very hyped up lead in to an exciting result!
However, development isn’t always working within your favourite authoring tools. It could (and often does) involve:
- Scripting
- Storyboarding
- Drafting audio narration scripts
- Creating prototypes
- Developing assessment items
- Creating lesson plans
- Developing style guides
- Creating media assets
If your project calls for rapid prototyping (aka forgoing most of the previously mentioned documents), you’ll jump into your authoring tool with both feet and immerse yourself in the wonderful world of e-learning authoring.
In summary, the development phase of instructional design involves the development, and the processes involved in such development, of e-learning course content – Regardless of medium (e.g. Microsoft Word, PowerPoint, or e-learning authoring tools such as Adobe Captivate or Articulate Storyline).
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