Everyone has their methods for project or workflow management, and each method undoubtedly has their merits. Finding the best workflow for you can take a lot of trial or error, or you can stumble upon it within an existing corporate culture. This week I’m going to talk about one method for project management and how it can apply to learning design.
Agile?
Yes, I am. Why thank you! Wakka wakka! The general logic behind the concept of ‘agile’ is that your workflow or project is managed in such a way that it is organic and adaptive. But most importantly (from my perspective) is that the project management is efficient.
While this approach may not work for all clients or projects (I’m shouting out those clients who like to change their minds 32489234932 times and scope creep like a boss…unintentionally of course), it can be a very effective approach for many industries.
I was first introduced to agile project management from a software development and programming standpoint. At the time, it seemed like a very chaotic way of running a project, but if decisions are properly documented (or documented at all), it can prove incredibly efficient.
What elements are considered agile?
- Speed – with an agile workflow, projects tend to move more quickly and efficiently as milestones are not as bogged down by lengthy approval processes as other workflow approaches.
- Reduce, reuse, recycle – This concept works extremely well at making large projects more efficient. Especially those projects where materials are often reused. For example, a 3D model of an aircraft can be repurposed for almost any component being discussed during aircraft (the specific aircraft of course) training as opposed to having to create a new 3D model for each component.
- Rapid prototyping – Developing as the project goes instead of waiting on storyboard approval.