Today’s post illustrates a quick example of how to use motion paths in Articulate Storyline 2 or 360. This example uses only one motion path; perhaps tomorrow we’ll use multiple motion paths and create a traffic accident on our quiet street…you’ll have to stay tuned to see what we do tomorrow!
Screencast
Screencast: Specify AutoRecovery Parameters in Storyline 2 and 360
Today I’m talking data loss…something most of us have likely experienced, and something I know I have certainly cried over.
Storyline 2 and Storyline 360 have an AutoRecovery function (sorry Storyline 1 users), and it has saved my butt on many an occasion. By default, the functionality is turned on/selected, but it’s always a good best practice to quickly check the Storyline Options when you begin a new project, and adjust the save time to your liking.
Screencast: Using a Button Set to Choose Course Avatar Part 2
Yesterday’s screencast showed you how to setup your Avatar button set, and today’s screencast is going to show you how to carry the selected avatar throughout your course, using 1 variable and several triggers.
The variable we used was a Number variable, set by default to 0. On the avatar selection slide, we created 2 triggers, one for each avatar; the female avatar would increase the variable value to 1 if selected, and the male avatar would increase the variable value to 2 if selected.
On the content slide (and any additional content slides your avatars appear on), we first set the initial state of both avatars to Hidden, and then we created 2 more triggers, one for each avatar; the female avatar would change from Hidden to Normal state, if the variable was equal to 1; the male avatar would change from Hidden to Normal state, if the variable was equal to 2.
If you want to see how this was done, check out the demonstration below!
Screencast: Using a Button Set to Choose Course Avatar Part 1
Today’s screencast is a two-parter. I’ll first be showing you how to quickly create a cropped character, using Articulate Storyline’s illustrated characters, and then I’ll show you how to create a button set, which will toggle your avatar on or off depending on which is selected.
A button set is neat because you can add multiple objects to the set and have them behave like radio buttons in that only one object within the button set can be selected at a time; all other objects are deselected.
Check out the quick demonstration below, and stay tuned for tomorrow’s screencast where I show you how to use a variable to carry the selected avatar throughout your course!
Screencast: Automatic Scrolling Effect in Articulate Storyline
Learn how to create an automatic scrolling effect using scroll panels and motion paths!
Screencast: Customizing the Player in Articulate Storyline
The weekend screencasts throughout Screencast February will be throw-backs to previously recorded and published screencasts; however, there’s no doubt that you’ll still find them useful!

